Set in the fictional Mediterranean country of Lukano, a small peaceful island of Astigos is suddenly invaded by the Zagorias Federation, one of the mediterranean coastal nations. Story Warning: This section contains major plot spoilers. The character of Randy Garrett has changed slightly between the two versions, with the Arcade version of the game portraying him wearing purple armor, whilst in the console version Randy Garrett wears red armor. The modes can only be played single-player, unlike the Arcade mode as well. The mode also for the first time in a Time Crisis game has 'sniper' portions.īoth of these modes are harder in difficulty then that of the standard Arcade mode, but difficulty can be adjusted. For example, the shotgun holds more ammo and have a bigger blast radius as the player levels up the shotgun. As well as giving more background to the story of Time Crisis 3, the mode also features a weapon level-up system, where the more the player used a weapon, the more experience the player would gain with that weapon, which would eventually level-up the weapon and yield benefits for the player. Rescue Mission Mode - Rescue Missions follow the storyline of Alicia Winston and her perspective of the Astigos invasion.For example, the player may be required to defeat a certain amount of enemies using x amount of ammo, or not to shoot civilians etc. Crisis Missions - A challenge mode which pits the player in various missions, each usually with a different condition.
The Playstation 2 version offers enhanced graphics compared to the Arcade version, and offers two modes unique to the console version as well as the standard Arcade mode. Differences between the Arcade version and the PlayStation version The popular videogame enemy that is the aircraft makes an appearance, as well as other vehicles such as jeeps. The player for the first time, will be required to shoot a higher variety of vehicles then any other Time Crisis game. These enemies are similar to that of enemies seen in spin-off game Crisis Zone, where enemies too wore heavy armor and required multiple shots to be taken down. Armoured Machine Gunners - Wearing heavy armour, they will require more shots to be taken down and will fire a machine gun at the player.Ninjas - Wearing light armour and claws in both hands, these enemies will ambush the player and attack accordingly.Apart from standard blue uniformed soldiers and sharpshooting red uniformed soldiers that are present in Time Crisis games there are also. New enemy types have also come into play within Time Crisis 3 to accommodate the new weapons. Grenade - More like a grenade launcher, this inflicts massive damage on those it hits on impact and enemies caught in the blast radius.Shotgun - Wider range on shots and capable of inflicting damage to multiple enemies with one shot.
Whilst retaining the same duck mechanic point and shoot systems that Time Crisis is known for, for the first time in a Time Crisis series players are free to select which weapon they want to use to tackle different scenarios within the game. There, they meet unlikely allies, and dangerous villians. The story pits you as either VSSE Agent Alan Dunaway or VSSE Wesley Lambert (it's up to you!) as they are tasked to investigate and destroy a nuclear weapon threat from an organisation called the Zagorias Federation, who have invaded and taken over the small fictional Mediterranean country, Lukano. The game can be played with either a standard controller or the light guns G-Con or G-Con2, and offers two player co-operative mode on Arcade Mode, either on the same console via split-screen or two different consoles using a system link cable. It is the first out of the series to offer a weapons system that allows for the player to switch weapons within a firefight, and also for the first time of the home versions of Time Crisis, an additional story mode, following the character of Alicia Winston and offers her perspective of the story of Time Crisis 3. Time Crisis 3 for the arcade and Playstation 2 is a on-rails light gun based arcade game.